AI Insights · Timothy · July 2021
Top 5 Slime Games on iOS in Czech Republic: Q2 2021 Performance
Explore the performance of the top 5 slime games on iOS in Czech Republic during Q2 2021, including trends in downloads, revenue, and active users.
In the second quarter of 2021, the performance of the top 5 slime games on iOS in the Czech Republic showed varied trends in downloads, revenue, and active users. Here's a detailed look at how each app fared during this period, based on data from Sensor Tower.
Super Slime Simulator
Throughout Q2 2021, weekly revenue for this app hovered around $13 to $18, peaking at $18 multiple times in April and May. Downloads fluctuated, with a notable dip to 129 in late May, but rebounded to 209 by the end of June. Active users saw a decline from 1.3K to 1K in May, but gradually increased to 1.1K by the end of the quarter.
Fluid Simulation
This app experienced significant revenue spikes, particularly in mid-May with $39. Downloads surged dramatically in early May, reaching 1K, and then stabilized around 100-175 towards the end of the quarter. Active users mirrored this trend, peaking at 1.2K in early May before settling around 300-400 by June.
GRAVITY Fluid Slime Simulator
Revenue for this app started strong with $198 at the end of March but saw a decline to $130 by mid-April. Downloads followed a similar pattern, starting at 922 and dropping to 433. Active users decreased steadily from 502 in late March to 57 by the end of June.
Magic Slime: Antistress & ASMR
This app maintained a steady weekly revenue, peaking at around $300 in early June. Downloads fluctuated significantly, with a high of 332 in mid-April but dropping to single digits in late May and early June. Active users peaked at 353 in late April and then saw a gradual decline to 170 by the end of June.
Virtual Slime
Revenue for this app was modest, peaking briefly at $29 in early May. Downloads were highest at 368 in early April but settled around 20-40 towards the end of the quarter. Active users peaked at 529 in mid-April and then gradually declined to 97 by the end of June.
For more insights and detailed data, explore Sensor Tower's comprehensive reports on app performance.